Today 3D sculptures can be created with 3D plotters and standard 3D modelling software. These tools allow digital artists to transform large data sets into a physical form.
A recent project in this area has been done by Jonas Loh and Steffen Fiedler as a bachelor thesis at the Studiengang Interfacedesign of the University of Applied Sciences Potsdam, Germany, with the help of the 3D Lab of the TU-Berlin. The project called ~IDENTITÄT – The »Gestalt« of digital identity evaluates how digital identity is generated to determine parameters on which a comparable analyses of the digital identity is possible. The concept, the process and the results are published at the website www.digital-identities.com. Photos of the whole project are available at the flickr collection. The project was tutored by Prof. Boris Müller.
Other 3D sculpture projects are :
- Dream Keeper, a system to create tangible objects that represent dreams, by James Tichenor and James Dai
- Historical abstracts, by Loren Madsen
- Model of flight 592, by Nicolas Lobo
- Assortment of sculptures based on graphs and charts, by Josuah Callaghan
- Suspended on a Road from Here to There, by Pravin Sathe