Last update : May 29, 2012
ReconstructMe is an intuitive 3D realtime reconstruction system offering unique features :
- Multiple 3D sensor support (Microsoft Kinect, ASUS Xtion Pro Live
- Offline reconstruction from existing file streams
- Resuming reconstructions at any point in time
- Surface export to common 3D file formats such as .stl or .obj
ReconstructMe is free for non-commercial use and is being developed and maintained by enthusiastic software engineers at PROFACTOR GmbH. The initiator of ReconstructMe and one of its main contributors is Christoph Heindl who owns the personal blog cheind.wordpress.com.
There are countless applications of the ReconstructMe technology, such as scanning objects to duplicate with a 3D printer, importing yourself into a video game, …
The official ReconstructMe Homepage launched in january 2012 has a blog, download, help, media, purchase and legal section to provide all necessary informations to start using this outstanding technology. The current version of the software is 0.6.0-405 released end May 2012. The commercial version was launched on May 29, 2012; the price for a single seat license is 360 EUR.
Mark Florquin, a photographer from Belgium, is the first artist to use the Kinect & ReconstructMe technology to scan his family and friends and to render photos of these 3D models. He created an own world (Youworld) to publish the results on his website.